The game features four single-player campaigns in which the player is
required to complete specific objectives. Campaigns are a collection of
scenarios which are completed in a linear fashion. The campaigns follow
the history of the Egyptian, Greek, Babylonian and Yamato civilizations;
there's also a complete campaign specially made for the demo version
that takes place in the Hittite empire. Aside from the campaigns, there
is a game mode called "random map", in which a different map is
generated for each new game. Variations of random map, such as the
resource-heavy "death match", are also available.
Age of Empires also facilitated online and network play with up to 8
people simultaneously. Because the network play is less sophisticated
than that of modern games, lag and disconnections often occur. Until 19
June 2006, multiplayer gameplay was supported by Microsoft Gaming Zone.
At that point, the Zone abandoned support of most CD-ROM games,
including Age of Empires and Age of Empires II: The Age of Kings.
The creation of user-made scenarios or series of scenarios
(campaigns) for the game was made possible using the Scenario Builder.
This tool is simpler and easier to learn than comparable editors used in
more modern games, but it has fewer capabilities as a result. Ensemble
Studios used the Scenario Builder to make the single-player campaigns
which shipped with the retail game. Various unofficial sites exist where
custom scenarios can be submitted and downloaded. In late 2005, it was
discovered that by modifying various data files, units present in the
beta versions of the game could be made available in the editor. Some
obscure units include a spaceship and a hero that changes ownership when
units move near it. Through data editing, the rules of unit placement
can also be modified. This allows units to be placed on any terrain and
on top of other units, which creates new possibilities for design. Other
significant discoveries include new terrain templates, a mode to treble
each unit's hitpoints, and a tool to edit map sizes.
System requirements:
Pentium 90 or higher processor
16 MB RAM
Microsoft Windows 95 operating system or Windows NT Workstation 4.0 with Service Pack 3
Local SVGA bus video display (with 1 MB VRAM)
80 MB of available hard disk space
50 MB free disk space for swap file
Quad speed CD-ROM drive - for cinematics
Double speed CD-ROM drive - for gameplay
Microsoft Mouse or compatible pointing device
Sound board plus speakers or headphones to hear audio
28.8 Kbps modem for head-to-head play
Part 1 - http://adf.ly/YNncH
1 File download, Total size 504.94 MB
Genre: Strategy
Nema komentara:
Objavi komentar