ponedjeljak, 28. listopada 2013.

Age Of Wonders (UPDATED)

What's cool about it:
12 unique fantasy races, over 50 different heroes with upgradable abilities, dozens of spells and scores of locations to explore
Employ strategic and tactical skills to command troops in capturing vital locations and defeating enemies
Battle your way through vast open lands, breach the outer wall in city sieges and explore deadly dungeons
Overview:
Welcome to Age of Wonders, the authentic turn-based fantasy strategy classic that started the hit series. Age of Wonders’ intimate atmosphere with painterly graphics still shines today. The game’s fully patched up, start building your fantasy empire today!

The Age of Wonders, once a time of magic and peace. An age swept into the ravaging gale of chaos by the arrival of a single, uninvited race: the Humans. The fragile balance that existed between the ancient races, Elves, Dwarves, Orcs and others, has changed into a struggle for power and survival in the wake of the turmoil the Humans have brought to the land. Prepare for a strategy adventure where you will uncover wondrous ancient artifacts, awesome magical power, and the secrets of a shattered empire. Ally with the forces of light or darkness to determine the fate of the world in the Age of Wonders!

* Age of Wonders is a turn-based game combining the best elements of strategy, adventure and role-playing.
* Forge strategic alliances with compatible races to leverage each race's unique skills and abilities.
* Experience captivating single player campaign playable from the light and dark side.
* Play multi-player games against your friends through hotseat play, play-by-email, or over LAN or the Internet. The latter two modes feature an additional game play mode of simultaneous turns for a fast game pace.

GOG release

Part 1 - http://adf.ly/YNrS0
1 File download, Total size 161.83 MB 
Genre: Strategy

Age Of Sail 2 Privateers Bounty

Genre: naval tactics game
Publisher: Global Star Software
Developer: Akella

"Privateer's Bounty: Age of Sail II" immerses players into the era of sailing, a time when shipbuilding hadn't quite reached it's pinnacle but the spirit of the age and the wonder of recent innovations in sailing technology inspired nautical heroes. The romantic world of sea adventures, political intrigue, piracy and massive ocean battles, ancient sea customs and a first glimpse into a future epoch - these are only fragments of the multi-faceted universe of "Privateer's Bounty".

The game expands upon the sailing tactical simulation concept, using Age of Sail II as its launching point for innovation. This solid foundation makes "Privateer's Bounty" the ideological successor of this remarkable game.

Player mission objectives vary from the total annihilation of the enemy to brutal fort assaults, from "capture the flagship" to fleeing from an enemy-seized bay. Experienced players will note changes to the fleet control system, battle conducting principles, networking and several other aspects of the game. These changes result in a deeper emergence into the game and, as a consequence, a popular alignment towards the sphere of tactical real-time games.

A dynamic, intuitive unit interface simplifies the control of large squadrons. New damage calculation algorithms have been specially optimized for the needs of a dynamic tactical game. This enables a realistic battle situation to be simulated with precision.

We've analyzed the suggestions of our sea-strategy game fans when designing the game interface. As a result, the new interface allows for individual adjustment of windows arrangements and numerous hot key customizations. Additional game adjustment options allow the player to tune the game for computers of any configuration.

The single-player game includes three large campaigns based on some of the historical events of the 19th century. While the campaigns are grounded in a historical context, the design emphasis is placed upon the unique spirit of each epoch. In one campaign, the player may set off in search of an expedition that has mysteriously disappeared in the northern sea. In another campaign, they may be seeking out the gold of the notorious pirate F. Dreik.

"Privateer's Bounty" features:

Over 2000 ships and 11 nations
20+ battle unit types, including steamships, submarines, and an air balloon
3 military campaigns
Over 20 single-scenario battles
Advanced multiplayer mode, with up to 16 players via LAN or Internet with Game Spy Arcade service support
Session-based network mode allowing new players to join in the action
Customization options that include the use of your own name and flag in network games.

Minimal System Requirements:

Pentium 266 MHz
16MB 3D video card with D3D support
64 MB RAM
Windows 95/98/ME/2000/XP

Recommended System Requirements:

Pentium III 600 MHz or higher
32MB 3D video card with D3D support
128 MB RAM
Sound card with EAX support
Windows 98SE/XP
Added wallpapers, and update file.


Part 1 - http://adf.ly/YNql0
1 File download, Total size 400.23 MB
Genre: Action Adventure

Age of Pirates Caribbean Tales

Age of Pirates: Caribbean Tales
Publisher:
Playlogic
Developer:
Akella
Genre:
Role-Playing
Release Date:
Sep 12, 2006
ESRB:
Teen
ESRB Descriptors:
Mild Language, Violence, Alcohol Reference, Tobacco Reference, Alcohol and Tobacco Reference
Game Information

Number of Players:
1 Player
Number of Online Players:
16 Players Online
DirectX Version:
v9.0c
Operating System:
Windows XP
Minimum System Requirements
System:
Pentium 4 1.8 GHz or equivalent
Video Memory:
128 0
Hard Drive Space:
4000 MB

Recommended System Requirements
System:
P4 2.5 GHz or equivalent
RAM:
1024 MB


Age of Pirates: Caribbean Tales, known in Russia as Corsairs III (??????? III), is a video game developed by Akella. Due to legal issues, it does not bear the name of the developers' previous pirate games Sea Dogs and Pirates of the Caribbean. Ironically, Pirates of the Caribbean was originally developed as Sea Dogs 2, but was modified at the brink of its release to fit the film license. Age of Pirates, on the other hand, is a true sequel to Sea Dogs despite the name change, and chronicles the story of the children of the main character from the original. The sequel of the game was released on May 26, 2009 titled Age of Pirates 2: City of Abandoned Ships

In this game, the player can choose whether to play as Blaze Shark or his step sister, Beatrice Shark.

Age of Pirates Caribbean Tales plays out in several different ways. There are several different game elements both on land and sea.
1) Sailing on the map: time is sped up to compensate for the travel around the map; as you sail around several of the Caribbean islands you can choose to enter ports, attack ships or sail through storms.
2) Sailing in real time: on the sea is where the sea battles take place, as well as real-time sailing; also sailing through storms takes place in real time.
3) On foot: there are many different things you can do on foot; a few of these are fighting in boarding actions, fighting a captain one-on-one, and walking around town gathering sailors and supplies.

tested on windows 7
Part 1 - http://adf.ly/YNqKg
Part 2 -  http://adf.ly/YNqOy
2 Part download, Total size 2.93 GB
Genre: RPG 

Age of Mythology

From Ensemble Studios™, the creators of Age of Empires and Age of Kings, comes Age of Mythology, a game that transports players to a time when heroes did battle with monsters of legend and the gods intervened in the affairs of mortal men.

Taking on the role of one of nine ancient civilizations, players guide their people to greatness by commanding all aspects of their empire: gathering resources, raising massive armies, waging war against enemies, establishing profitable trade routes, building new settlements, enhancing production or military might with improvements, exploring new frontiers, and advancing through four distinct ages.

In their struggle for supremacy, players can use mythological creatures like Minotaurs and Cyclopses to bolster their armies' strength. Players may also call upon the gods for assistance in flattening enemy towns with meteors or scattering opposing troops with lightning storms.

All of this is brought to life using a revolutionary 3D engine developed by Ensemble Studios. The engine is capable of providing the most realistic, beautiful, and immersive world ever seen in a real-time strategy game.


Hey all, extract anywhere you wish. Game key and crack are in the same folder.
Iso was made with Folder2Iso. Image was mounted and installed using Daemon Tools Lite. If no cd .exe is needed, just replace the original one that was installed with the supplied crack. Version of crack is 1.0. Enjoy :)

Tested on Windows7 Home Premium 64 bit with NO compatibility issues :).
Part 1 - http://adf.ly/YNpyo
1 File download, Total size 667.58 MB
Genre: Strategy

Age of Empires with Rise of Rome

o install needed - You don't even have to use the registry file.
No color fix needed.
No CD needed.

This is the first Age of Empires with it's Expansion and all movies.

Part 1 - http://adf.ly/YNpcR
1 File download, Total size 153.67 MB 
Genre: Strategy

Age of Empires II King of King and The Conquerors

Age of Empires II: The Conquerors Expansion (sometimes abbreviated to AoE or AoC: TC) is the expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios. It features five new civilizations (the Aztecs, Mayans, Spanish, Koreans, and Huns), four new campaigns, eleven new units, twenty-six new technologies, new gameplay modes, new maps and different minor tweaks to the gameplay.

MINIMUM PC REQUIREMENTS
Windows 95/98/NT4
Pentium 166MHz Processor
32MB RAM
300MB Hard Disk Space
4X CD-ROM Drive
2MB Video SVGA 800x600 Resolution Card @ 256-colors
Mouse
Keyboard
MULTIPLAYER SYSTEM REQUIREMENTS
28.8Kbps Modem
Internet Connection


Part 1 - http://adf.ly/YNpMR
1 File download, Total size 92.62 MB
Genre: Strategy

Age Of Empires II + AOE II Expansion

Age of Empires II: The Age of Kings is a real-time strategy (RTS) video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for the Microsoft Windows and Macintosh operating systems, it was the second game in the Age of Empires series. An expansion, The Conquerors, was released in 2000. A PlayStation 2 version was released by Konami in 2001, and a Nintendo DS spinoff, Age of Empires: The Age of Kings was developed by Backbone Entertainment in 2006.

The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. They are the Britons, Byzantines, Celts, Goths, Teutons, Franks, Mongols, Chinese, Japanese, Persians, Saracens, Turks and the Vikings. Players aim to gather resources, which they use to build towns, create armies, and defeat their enemies. There are five historically-based campaigns, which constrict the player to specialized and story-backed conditions. There are three additional single-player game modes, and multiplayer is supported. Despite using the same game engine and similar code to its predecessor, development of The Age of Kings took a year longer than expected, forcing Ensemble Studios to release Age of Empires: The Rise of Rome in 1998 instead. The design team focused on resolving significant issues in Age of Empires, but noted on release that some problems remained.

Age of Empires II: The Conquerors Expansion (sometimes abbreviated to AoC or AoK: TC) is the expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios. It features five new civilizations (the Aztecs, Mayans, Spanish, Koreans, and Huns), four new campaigns, eleven new units, twenty-six new technologies, new gameplay modes, new maps and different minor tweaks to the gameplay.

The Conquerors Expansion also introduced various new gameplay features and tweaks, including the new game modes Defend the Wonder, King of the Hill and Wonder Race. Additional maps, some based on real life geographic locations, and new winter and tropical terrain textures were included. In-game, infantry are able to garrison in battering rams, protecting the infantry while increasing the ram's speed and attack, while ships are able to form formations for more effective fighting. The graphics are left unchanged, but new civilizations have been added such as the Spanish, Huns, Koreans, Mayans and Aztecs. In addition to new units, the in-game upgrade lines have been extended to provide more unit choices.

Micromanagement is made easier, by an improved scripted Artificial Intelligence of villagers and siege weapons. Villagers will now automatically commence gathering resources if they build resource gathering sites. Wall construction has also been improved: when assigning two or more villagers, they evenly spread out instead of working on the same patch, and when multiple farmers are sent on one farm, the surplus will start cultivating adjacent farms instead of idling. Siege onagers will not fire if their attack is likely to harm friendly units. Additionally, a button was added to the mill, which would allow farms to be paid for in advance, so that when an existing one was exhausted, it would automatically be replanted. Chat commands are introduced, in order to communicate more effectively with allied computer players.

SYSTEM REQUIREMENTS:

MINIMUM PC REQUIREMENTS

Windows 95/98/NT4
Pentium 166MHz Processor
32MB RAM
300MB Hard Disk Space
4X CD-ROM Drive
2MB Video SVGA 800x600 Resolution Card @ 256-colors
Mouse
Keyboard

MULTIPLAYER SYSTEM REQUIREMENTS
Internet Connection

Please read the Read Me for how to install the game and the expansion.

Part 1 - http://adf.ly/YNozw
1 File download, Total size 521.00 MB
Genre: Action Adventure

Age of Empires 3 Warchiefs Expansion

Age of Empires 3 Warchiefs Expansion. Extract with 7-zip or winrar and follow the readme.exe. this includes a no-cd crack.


The first official expansion pack for the real-time strategy game Age of Empires III.

Part 1 - http://adf.ly/YNojj
1 File download, Total size 594.37 MB 
Genre: Strategy

Age of Empires 3 Asian Dynasties Expansion

Age of Empires 3 Asian Dynasties Expansion only.
Extract with 7-zip or winrar and follow the readme.exe. this includes a no-cd crack.



New playable Asian civilizations and wonders come alongside new ways of winning and trading in this second expansion pack for Age of Empires III.

Part 1 - http://adf.ly/YNoX1
1 File download, Total size 573.11 MB 
Genre: Strategy

Age of Empires 3

The keys packed with this game are invalid for this install - Please next time test your files before uploading.

The following key does work for install it's unknown if it works for online.
PTMGF-28VKB-2W934-482QH-98623
Start out playing as the British and begin with a solid economy, or lead the French into an easy alliance with Native Americans - 8 total civilizations to choose from
Work with Native Americans to your tactical advantage, for the first time ever
Develop your own Home City, and customize it make it wealthier and more powerful as you take over Europe
Explore the New World and create colonies while seeking out new resources and making alliances with the Native Americans
Recover buried treasure from the Caribbean, hunt bison on the Great Plains, compete for trade routes and fortify the coast of New England

Part 1 - http://adf.ly/YNoB7
1 File download, Total size 1.63 GB
Genre: Strategy
 

Age of Empires 2

Age of Empires II: The Age of Kings is a real-time strategy (RTS) video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for the Microsoft Windows and Macintosh operating systems, it was the second game in the Age of Empires series. An expansion, The Conquerors, was released in 2000. A PlayStation 2 version was released by Konami in 2001, and a Nintendo DS spinoff, Age of Empires: The Age of Kings was developed by Backbone Entertainment in 2006. A Dreamcast port, by Konami, was canceled.

The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. They are the Britons, Byzantines, Celts, Goths, Teutons, Franks, Mongols, Chinese, Japanese, Persians, Saracens, Turks and the Vikings. Players aim to gather resources, which they use to build towns, create armies, and defeat their enemies. There are five historically-based campaigns, which constrict the player to specialized and story-backed conditions. There are three additional single-player game modes, and multiplayer is supported. Despite using the same game engine and similar code to its predecessor, development of The Age of Kings took a year longer than expected, forcing Ensemble Studios to release Age of Empires: The Rise of Rome in 1998 instead. The design team focused on resolving significant issues in Age of Empires, but noted on release that some problems remained.

Reception of The Age of Kings was positive. The significant number of new features was praised, as were the gameplay improvements. Some reviewers were critical of the presentation of units—they were seen as bland and uninteresting—while others considered The Age of Kings to be overly similar to its predecessor, Age of Empires. Three months after its release, two million copies of The Age of Kings had been shipped, and it topped sales charts in seven countries. The game won multiple awards and has had a significant impact on future games in its genre.[citation needed.

This is a RIPPED version. List of what was removed: opening sounds for every civilzation, winning sounds, losing sounds, credits music (streams folder empty), all the campaign music, all the opening speech for each campaign, all the music, and the opening cinematics

Part 1  - http://adf.ly/YNnwT
 1 File download, Total size 92.62 MB
Genre: Strategy

Age of Empires

The game features four single-player campaigns in which the player is required to complete specific objectives. Campaigns are a collection of scenarios which are completed in a linear fashion. The campaigns follow the history of the Egyptian, Greek, Babylonian and Yamato civilizations; there's also a complete campaign specially made for the demo version that takes place in the Hittite empire. Aside from the campaigns, there is a game mode called "random map", in which a different map is generated for each new game. Variations of random map, such as the resource-heavy "death match", are also available.

Age of Empires also facilitated online and network play with up to 8 people simultaneously. Because the network play is less sophisticated than that of modern games, lag and disconnections often occur. Until 19 June 2006, multiplayer gameplay was supported by Microsoft Gaming Zone. At that point, the Zone abandoned support of most CD-ROM games, including Age of Empires and Age of Empires II: The Age of Kings.

The creation of user-made scenarios or series of scenarios (campaigns) for the game was made possible using the Scenario Builder. This tool is simpler and easier to learn than comparable editors used in more modern games, but it has fewer capabilities as a result. Ensemble Studios used the Scenario Builder to make the single-player campaigns which shipped with the retail game. Various unofficial sites exist where custom scenarios can be submitted and downloaded. In late 2005, it was discovered that by modifying various data files, units present in the beta versions of the game could be made available in the editor. Some obscure units include a spaceship and a hero that changes ownership when units move near it. Through data editing, the rules of unit placement can also be modified. This allows units to be placed on any terrain and on top of other units, which creates new possibilities for design. Other significant discoveries include new terrain templates, a mode to treble each unit's hitpoints, and a tool to edit map sizes.

System requirements:
Pentium 90 or higher processor
16 MB RAM
Microsoft Windows 95 operating system or Windows NT Workstation 4.0 with Service Pack 3
Local SVGA bus video display (with 1 MB VRAM)
80 MB of available hard disk space
50 MB free disk space for swap file
Quad speed CD-ROM drive - for cinematics
Double speed CD-ROM drive - for gameplay
Microsoft Mouse or compatible pointing device
Sound board plus speakers or headphones to hear audio
28.8 Kbps modem for head-to-head play

Part 1 - http://adf.ly/YNncH
1 File download, Total size 504.94 MB 
Genre: Strategy

Against The Wall

Onward is Upward!

Ok, had to share this one with you guys, especially after the mods gave the green light on freeware. This game, while simple in design and goals, is awesome.

You begin on a single platform set on an infinite wall made of blocks - and where you go is up to you. You can pull blocks out and push blocks in to make ledges with your Arcanite Key, but getting around is not as easy as you would think. It takes strategy, a good sense of timing and direction to keep from getting stuck or plummeting into oblivion.

How high can you go?

INSTALLATION

1. Extract the complete folder to the location of your choice.
2. Open "against-the-wall-a053-win.exe"
3. Enjoy!

Against the Wall was created by Michael Consoli and made with the Unity3D Engine

Note that this is the Alpha Demo - you can go wherever you want and play for as long as you want, but it has limited "storyline."

Part 1 - http://adf.ly/YNnH2
1 File download, Total size 37.30 MB 
Genre: Platformer

AfterLife

Afterlife is a God game released by LucasArts in 1996 that places the player in the role of a semi-omnipotent being known as a Demiurge, with the job of creating a functional Heaven and Hell to reward or punish the citizens of the local planet.

The player does not assign citizens to their various punishments and rewards, since the game does this automatically. Instead, the player creates the infrastructure (roads, zones for the various sins/virtues, reincarnation centers) that allows the afterlife to function properly.
Players are accountable for the job that they do because their bosses, The Powers That Be, check in from time to time. The player also has the assistance of two advisors—Aria Goodhalo, an angel, and Jasper Wormsworth, a demon. Aria and Jasper provide warnings when things are going wrong with the afterlife, and offer tips on how to fix the problems.

The game is very satirical, with various references to pop culture (such as a passing mention of a "San Quentin Scarearantino" or sending a Death Star to destroy buildings if the player cheats too much).

The primary goal of the game is to provide divine and infernal services for the inhabitants of the afterlife. This afterlife caters to one particular planet, known simply as the Planet. The creatures living on the Planet are called EMBOs, or Ethically Mature Biological Organisms. When an EMBO dies, its SOUL, or Stuff Of Unending Life, travels to the afterlife where it will attempt to find an appropriate "fate structure". Fate structures are places where SOULs are rewarded or punished, as appropriate, for the virtues or sins that they practiced while they were alive.

Of course these facilities also need personnel. These can be either hired or trained by building special training facilities. There are also additional things the player has to keep in mind, e.g. the satisfaction of each soul and the energy supply. Every buildings has to be micro-managed by adjusting their settings but there is also the possibility to use a tool which does it automatically - for a price.
Random disasters like "Birds of Paradise" (excrement rain down on the facilities) break the economic circle and challenge the player to repair the damage.

»»» INSTRUCTIONS «««

Click on "Part1" and Download the RAR file. Unpack/Extract it with WinRar or 7Zip to obtain an ISO Image.
If you want to Play from your Harddrive, Unpack/Extract the ISO to where you want and use "ALIFE.exe" to Play.
You can also play directly from the ISO file. Just Mount it in a Virtual Drive. As above, use "ALIFE.exe" to Play.

If for some reason you can't get the Game to work, download "Part2" which is a Full-Rip of the Game. Just Ubpack/Extract it to whre you want the Game Installed. And again, use "ALIFE.exe" to Play.

In any case tha Game might create a Folder on your "C:" Drive called "ALIFE". That's where the SaveGames and Configurations are stored.

Part 1 - http://adf.ly/YMZSD
Part 2 - http://adf.ly/YMZX8
2 Part download, Total size 150.00 MB 
Genre: Strategy

After Burner II (Arcade) PC EXE

This is a self contained MAME emulator and game After Burner II using MAME 148
Just double click on the EXE to load game/roms
Your AV might go a bit on this but don't panic it's 100% clean

Keys

1 = Player 1 Start
2 = Player 2 Start
5 = Insert coin P1
6 = Insert coin P2

P1 UP = Cursor Down (Flight)
P1 Down = Cursor Up (Flight)
P1 Left = Cursor Left
P1 Right = Cursor Right

P1 Button 1 = A (Vulcan)
P1 Button 2 = D (Missles)
P1 Throttle UP = W
P1 Throttle Down = S

ESC = Quit
F3 = RESET Game
TAB = MAME Config - Use to setup things like P2 Controls
F11 = Display FPS
Insert = Fast Forward

To remove Game "Artwork" and speed up (SLOW PC) Press
TAB > Video Options > Change from FULL to CROPPED
This will remove the Screen Border Artwork

When you first click on the exe it looks like it don't do nothing, wait a little and the Emulator / game will load

The MAME emulator and roms are extracted to %TEMP%
Deleted on Exit of game.

Start > Run > Run Prompt Type %TEMP% Press Return to display your TEMP folder remove the Rar temp Folder if
it still exists - it should be deleted when you quit MAME but sometimes it forgets :)

Thanks to CHELE for inspiration on doing this

Enjoy

From MAMEINFO.Dat
After Burner II (c) 1987 Sega.
After Burner is another Sega game rendered with their then-ubiquitous 3-D sprite-scaling technology; this time putting the player into the seat of a powerful F14 Tomcat jet fighter.
Players must fight their way through 21 colourful, fast-moving stages, shooting down waves of enemy fighters while avoiding the enemy's incoming missiles. The F14 is equipped with a machine gun and a limited number of homing missiles. The gun has infinite ammunition and targeting is achieved by maneuvering the Tomcat so that the targeting cursor situated just in front of the jet is placed over an enemy fighter.
To deploy missiles, the player must first 'lock-on' to the target, a sound will indicate that the lock has taken place and missiles should then be fired, these will home in on and destroy the locked-on enemy fighter.
Missile stocks are replenished at the end of every 2nd stage, either by the appearance of a large support plane that automatically links up with the player's jet fighter, or by landing on a military airstrip - which again happens automatically.
After Burner's straightforward shoot-em-up gameplay is simple and repetitive, but the game's incredible visuals ensured its success.
- TECHNICAL -
Deluxe cabinet dimensions : 80'' (203cm) Deep x 53'' (135cm) Wide x 69'' (175cm) High. Weight : 800 lbs (362 kg) Upright cabinet dimensions : 24, 8'' (63cm) Deep x 33, 9'' (86cm) Wide x 72, 8'' (185cm) High. Weight : 273 lbs (124 kg)
Sega X Board hardware Game ID : 834-6335-02
Main CPU : (2x) 68000 (@ 12.5 Mhz) Sound CPU : Z80 (@ 4 Mhz) Sound Chips : YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)
Screen orientation : Horizontal Video resolution : 320 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 24576
Players : 1 Control : stick Buttons : 2
- TRIVIA -
After Burner II was released in October 1987.
In the cut-scenes that show your jet fighter landing on a landing strip in order to reload the missile supply, there are some special vehicles that will make a cameo appearance. In the first landing, you'll see a man riding the motorcycle from "Hang-On". and in the second landing, you'll see the famous Ferrari Testarossa-like car from "Out Run".
David Hernly holds the record for this game with 2, 215, 620 points on June 1, 2008.
Soundtrack album releases : After Burner II (MJCAX-00007) (Marvelous Entertainment) SEGA AGES SOUND TRACK THE BEST PLUS [PS2 SEGA AGES 2500 Series] (KDSD-00051~2) After Burner 20th Anniversary Box (29/11/2007)
An ABII unit appears in the 1991 movie 'Terminator 2 - Judgment Day'.
- UPDATES -
ABII is essentially the same game as "After Burner", but there are a few differences, mainly the fact that it is possible to control your plane speed.
- SERIES -
1. After Burner (1987, Arcade) 2. After Burner II (1987, Arcade) 3. G-Loc - Air Battle (1990, Arcade) 4. R360 - G-Loc Air Battle (1990, Arcade) 5. Strike Fighter (1991, Arcade) 6. Sky Target (1995, Arcade) 7. Sega Strike Fighter (2000, Arcade) 8. After Burner Climax (2006, Arcade) 9. After Burner - Black Falcon (2007, PSP)
- STAFF -
Designed by : Yu Suzuki (YU.), Satoshi Mifune Music by : Hiroshi Miyauchi (HIR) Staff : (KIM), (BIN), (SAD), (KEY), (Y.N)
- PORTS -
* Consoles : Nintendo Famicom [JP] (Mar. 30, 1989) "After Burner [Model SS13-6200]" Nintendo NES [US] (1989) "After Burner [Model TGN-011-AB]" Sega Mega Drive [JP] (Mar. 20, 1990) "After Burner II [Model T-17013]" NEC PC-Engine [JP] (Sep. 28, 1990) "After Burner II [Model NAPH-1011]" Sega Super 32X [JP] (Jan. 13, 1995) "After Burner Complete [Model GM-4006]" Sega Super 32X [US] (???. ??, 1995) "After Burner [Model 84507]" Sega Super 32X [EU] (???. ??, 1995) "After Burner Complete [Model 84507-50]" Sega Saturn [JP] (Sep. 27, 1996) "After Burner II [Sega Ages] [Model GS-9109]" Sega Dreamcast [JP] (Dec. 20, 2001) "Yu Suzuki Game Works Vol.1 [Model ASP001]" Sony PlayStation 2 [JP] (Mar. 18, 2004) "After Burner II [Sega Ages 2500 Vol.10] [Model SLPM-62446]"
* Computers : FM Towns PC (1987) After Burner Commodore C64 (1988) Atari ST (1988) Amstrad CPC [EU] (1988) MSX [EU] (1988) Commodore Amiga (1989) After Burner Sinclair ZX Spectrum (1989) Sharp X68000 [JP] (Apr, 26, 1989) "After Burner [Model DP-3205010]" PC [MS-DOS, 3.5'' Disks] [US] (1989) After Burner Commodore Amiga (1990, "Amiga Champions") Commodore C64 (1990, "100% Dynamite") Sinclair ZX Spectrum (1990, "100% Dynamite")
* Others : LCD handheld game (1989) by Tiger Electronics. LCD tabletop game (1989) by Tiger Electronics : 18 different levels of play.

Part 1 - http://adf.ly/YMZ5n
1 File download, Total size 29.00 MB 
Genre: Flight

After Burner (Arcade) PC EXE :

This is a self contained MAME emulator and game After Burner using MAME 148
Just double click on the EXE to load game/roms
Your AV might go a bit on this but don't panic it's 100% clean

Keys

1 = Player 1 Start
2 = Player 2 Start
5 = Insert coin P1
6 = Insert coin P2

P1 UP = Cursor Down (Flight)
P1 Down = Cursor Up (Flight)
P1 Left = Cursor Left
P1 Right = Cursor Right

P1 Button 1 = A (Vulcan)
P1 Button 2 = D (Missles)
P1 Throttle UP = W
P1 Throttle Down = S

Best Played On Joystick !

ESC = Quit
F3 = RESET Game
TAB = MAME Config - Use to setup things like P2 Controls
F11 = Display FPS
Insert = Fast Forward

To remove Game "Artwork" and speed up (SLOW PC) Press
TAB > Video Options > Change from FULL to CROPPED
This will remove the Screen Border Artwork

When you first click on the exe it looks like it don't do nothing, wait a little and the Emulator / game will load

The MAME emulator and roms are extracted to %TEMP%
Deleted on Exit of game.

Start > Run > Run Prompt Type %TEMP% Press Return to display your TEMP folder remove the Rar temp Folder if
it still exists - it should be deleted when you quit MAME but sometimes it forgets :)

Thanks to CHELE for inspiration on doing this

Enjoy

From MAMEINFO.Dat
After Burner (c) 1987 Sega.
Another 3-D Sega game rendered with their superb sprite-scaling technology; this time putting the player into the seat of a powerful jet fighter.
A number of colorful, fast-moving environments await the player, as he or she takes on the hordes of enemy planes intent on the player's destruction.
At the end of every 2nd stage, the player's jet fighter is re-fueled and re-armed, either by the appearance of a large support plane, or by landing on a military airstrip.
After Burner's straightforward shoot'em up game-play is unremarkable and repetitive, but fun - largely down to the game's incredible visuals.
- TECHNICAL -
Upright cabinet dimensions : Inches : 24, 8inch Deep x 33, 9inch Wide x 72, 8inch High. Centimeters : 63cm Deep x 86cm Wide x 185cm High. Weight : 273 lbs / 124 kg
Sega X Board hardware
Main CPU : (2x) 68000 (@ 12.5 Mhz) Sound CPU : Z80 (@ 4 Mhz) Sound Chips : YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)
Players : 1 Control : stick Buttons : 2
- TRIVIA -
After Burner was released in July 1987.
The After Burner series was originally inspired by the 1986 Academy Award winning feature film 'Top Gun'.
Soundtrack album releases : [JP] Sega Taikan Game Special [28XA-198] (Dec. 21, 1987) (Alfa Record) [JP] After Burner [Sega Game Music Vol.3] [28XA-109] (Dec. 21, 1987) (Alfa Record) Galaxy Force -G.S.M. Sega 1- [Arrange] (D28B0002) (7/21/88) [Pony Canyon/Scitron] Super Sonic Team -G.S.M. Sega 3- [Arrange] (PCCB-00009) (10/21/89) [Pony Canyon/Scitron] Mega Selection -G.S.M. Sega- [Arrange] (PCCB-00014) (12/15/89) [Pony Canyon/Scitron] [JP] After Burner [GSM 1500 Series] [PCCB-00032] (June. 21, 1990) [Pony Canyon/Scitron] S.S.T. Band Live [Arrange] (PCCB-00042) (10/31/90) [Pony Canyon/Scitron] After Burner ~Sega Game Music Vol. 3~ [Reprint] (SCDC-00056) (12/20/2000) [Scitron Disc] SING! ~ Sega Game Music ~ Presented BY B.B.Queens [Arrange+Mega CD Soft] (BVRR-1) [BMG Victor] CLUB SEGA [Arrange] (MJCA-00003) (10/17/97) (Marvelous Entertainment) Scitron 10th Anniversary Special Sampler (10/15/98) [Pony Canyon/Scitron] SEGACON ~The Best of Sega Game Music~ Vol. 1 (10/24/2001) (SVWC-7092~4) [Sony Music Visual Works] BACK IN THE S.S.T.BAND ~THE VERY BEST~ [Arrange] (11/19/2003) (SCDC-00312) [Scitron Disc] Storm! ~SHOOTING GAME SOUND OMNIBUS Vol.2~ (1/7/2004) (KDSK-00023) GAME SOUND LEGEND ARRANGE SERIES "SPEED & WIND" [Arrange] (SCDC-00375) [Scitron Disc] After Burner 20th Anniversary Box (29/11/2007)
Official releases : After Burner [Upright model] After Burner [Commander model] After Burner [W Cradle model]
- TIPS AND TRICKS -
* Secret Commands : On the following stages, press the following keys to get the following effects. During Demo - press Start + Vulcan Cannon + Missile + Foto sensor and stick Right to get a DUKE message. Stage 1 - press Start + Vulcan Cannon + Missile, to get a messages. Stage 3 - press Start and speed fast to get 100 Missiles. Stage 5 - press Start + Vulcan Cannon + Missile, to get a message. Stage 9 - press Vulcan Cannon + Missile and stick Right to get 100 Missiles. Stage 11 - press Vulcan Cannon + Missile and stick Left to get 50, 000, 000 pts. Stage 13 - press Start + Vulcan Cannon + Missile and stick Left to get a message. Stage 16 - press Start and stick down to get a message. Stage 19 - press Start to get a message. Stage 21 - press Start + Vulcan Cannon + Missile + Foto sensor and stick Up to get 250, 000, 000 pts. Stage 23 - press Start + Vulcan Cannon + Missile + Foto sensor to get a message.
- SERIES -
1. After Burner (1987, Arcade) 2. After Burner II (1987, Arcade) 3. G-Loc - Air Battle (1990, Arcade) 4. R360 - G-Loc Air Battle (1990, Arcade) 5. Strike Fighter (1991, Arcade) 6. Sky Target (1995, Arcade) 7. Sega Strike Fighter (2000, Arcade) 8. After Burner Climax (2006, Arcade) 9. After Burner - Black Falcon (2007, PSP)
- STAFF -
Designed by : Yu Suzuki (YU.) Music by : Hiroshi Miyauchi (HIR) Others : (KIM), Bin Chan (BIN), (SAD), (KEY), (Y.N)
- PORTS -
* Consoles : Sega Mark III [JP] (Dec. 12, 1987) "After Burner [Model G-1340

Part -  http://adf.ly/YMYIp
1 File download, Total size 29.00 MB
Genre: Flight

Adventures of Voldo and Marie The

The Adventures of Valdo & Marie is an educational game for kids. The player takes the role of Valdo who is aboard a 16th century Portuguese ship heading for Japan. On the journey, they will explore exotic lands and deal with pirates, sharks, and storms. The main objective of the game is to gather the scattered pieces of a treasure map and reveal a mysterious adventure.

Most of the gameplay consists of the usual adventure activities: searching the environment, collecting items and solving puzzles. Most of them are of the classic item based kind but there are also a few dialogue and logic puzzles. Additionally the player has to solve a few action based mini games, e.g. a Soko-Ban or a Lemmings variant. It is possible to bypass some puzzles entirely which has a impact later in the game: either getting stuck without the possibility of going back or receiving another of the nine endings.

The educational part of the game consists mostly of the historically accurate foundation of the story and the environment. There are also many additional information in text form to read. Some puzzles require this knowledge to be solved, e.g. about ship speed.
Part 1 - http://adf.ly/YMWyq
1 File download, Total size 391.00 MB 
Genre: Adventure

Adventures of Tom Sawyer

Adventures of Tom Sawyer
Part 1 - http://adf.ly/YMWUw
1 File download, Total size 127.42 KB 
Genre: Platformer

Adventures in Odyssey and the Sword of the Spirit

By: Focus on the Family.

The secret location of The Sword of the Spirit remained an unsolved mystery… until now. Join Whit, Connie, and Eugene in a chase through abandoned mine-shafts and secret passageways where every turn holds another key to the Sword's real power. It's a fast-paced flight through dark tunnels—with virtue itself in the balance. PC and Mac compatible.



Rating:

E for Everyone



Bonus Features

Adventures in Odyssey 2-part audio episodes: No Way Out and No Way In

Adventures in Odyssey Jukebox Mixer Game

Adventures in Odyssey Desktop Wallpaper

Sword of the Spirit Wallpaper

Preview of the Last Chance Detectives audio series


Specifications



WINDOWS® System Requirements:

Windows XP/ME/2000/98, 300 MHz Pentium II, 100 MB avl. hard disk space, 64 MB RAM, 8x CD-ROM drive, 4 MB DirectX 8.1 compatible video card, DirectSound 8.1 compatible sound card.


MAC System Requirements:

Mac G3/G4/G5, Mac OS X v10.0 or later, 100 MB avl. hard disk space, 128 MB RAM, CD-ROM drive, 4MB video memory, speaker.

Works great on windows 7 64 bit.

Part 1 - http://adf.ly/YMWDy
1 File download, Total size 362.46 MB 

Advent Rising (UPDATED)

What's cool about it:
A sweeping and evolving plot written by award-winning sci-fi author Orson Scott Card
A great variety of gameplay styles from TPP action-adventure to vehicular combat
Fast-paced combat with futuristic weapons and awesome psychic powers
Overview:
Advent Rising is a third person perspective action adventure game in which you play as Gideon Wyeth – a rookie space pilot. Having a loving fiancee and a promising life he is chosen to participate in one of the most important missions in the history of humanity – first contact with an alien race. Although the humans were greeted with honor, the aliens also gave them a warning – there is another vicious race, known as “The Seekers”, dedicated to eradicating the human species. Soon after receiving that information the invasion and Gideon's adventure begin.

In this game you will witness the advent of humanity as written by a master of science-fiction - Orson Scott Card. With 12 unique weapons and 8 superhuman powers you will not only crash through hordes of aliens but also watch one of the best stories ever told in video games! What else do you need to get convinced?

Part 1 - http://adf.ly/YMVb1
Part 2 - http://adf.ly/YMVez
Part 3 - http://adf.ly/YMViu
3 Part download, Total size 4.17 GB
Genre: Action

Advanced Battlegrounds: The Future of Combat

> Description

Grab your choice from over 20 destructive hi-tech weapons including
heavy machine guns, rocket launchers and plasma rifles as you set
out to seek-and-destroy your enemy once and for all. Take control of
awesome vehicles like four-wheelers, speeder bikes and giant mech
robots as you battle across gigantic landscapes, huge air masses and
vast oceans.

The Future of Combat is Now. Choose Your Battleground.


>> Features

Battle across and explore huge environments including: tropical
forests, brutal deserts, icy glaciers, military bases and space
stations

16 massively detailed single-player missions

Challenge up to 32 other players in 5 multiplayer modes across 8
multiplayer maps - Assault, Capture the Flag, Deathmatch, Team
Deathmatch and Team Domination

Equip yourself with a powerful arsenal of over 20 hi-tech weapons
each more deadly than the last

Drive and pilot numerous futuristic vehicles from four-wheelers
and hovering speeder bikes to giant mech-robots

>> Install using the following serial number:

>> NB: This is the deluxe edition of what was formerly known as
Chrome. It features new exclusive maps and option.
Part 1 - http://adf.ly/YMV3Z
1 File download, Total size 1.39 GB
Genre: First Person Shooter

Adrenix

drenix is a 3D action game in that you pilot a high-speed, powerfully-armed aircraft that can fly with six degrees of freedom. Scott Griffin thought that his days of killing were over. As a former pilot in the elite Anti-Insurrection Squad, Griffin had hunted rebels for years, and he had been their worst enemy. But that was before someone destroyed his home and kidnapped his girlfriend, Maria. Now a dark conspiracy involving a massive research corporation called Medtech is hunting him. Maria may have been taken for experimentation with a lethal stimulant called "Adrenix". And the rebel forces he once hunted are now his only hope to finding Maria and saving his own life.The world of Adrenix is a complex and detailed series of futuristic cities. You can fly up, down, forwards, backwards and sidewise by tunnels and buildings, courtyards and cityscapes. The opposition you face ranges from agile fighters and suicidal attack drones to tanks, missile turrets and submarines. All are armed to the teeth and will attack you without mercy. To survive, you must master an arsenal of weapons, comprising deadly energy beams, projectile weapons, and homing missiles.Adrenix features an exciting 3D environment, an intriguing storyline, mission-based gameplay and puzzle solving, and multiplayer support for network play (over LANs, or direct connection via modem and the Internet). The game supports 3D accelerator cards using Direct3D.

System Requirements
OS: Windows 95
Processor: 133 MHz
Memory: 16 MB
Hard Drive:
Video Memory: 2 MB
Sound Card: DirectX Compatible
Keyboard & Mouse
CD/DVD Rom Drive

Part 1 -  http://adf.ly/YMR7g
1 File download, Total size 40.38 MB
Genre: Action